This is a Java implementation of MiniMancala.
It's a board game that can be played
against another person, the computer, or all by itself.
- The board consists of two rows of two 'pits'. There are two players, north and south.
Each player controls the two pits on his side. In the initial position each pit contains two beads.
- Any player starts. Players move - and must move - in turn. On his turn a player selects one of
his own pits, takes out all beads, and distributes them one by one in a counter-clockwise
direction over the other three pits. If the pit contains more than three beads, the fourth
(seventh) falls in the same pit as the first.
- If a player on his turn finds both his pits empty, he has lost.